(2) All allied Humans gain a 20% chance to silence its target for 4 seconds on each attack.
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(4) All allied Humans gain a 40% chance to silence its target for 4 seconds on each attack.
(6) All allied Humans gain a 60% chance to silence its target for 4 seconds on each attack.
Deploying different pieces of this race activates the corresponding synergy.
(3) All allied Feathered have a 20% chance to evade attacks.
(6) All allied Feathered have a 40% chance to evade attacks, and other allies have a 25% chance to evade attacks.
(9) All allied Feathered have a 65% chance to evade attacks, and other allies have a 42% chance to evade attacks.
Deploying different pieces of this Race activates the corresponding synergy.
(1) Attack deals 50% extra pure damage to the target. Activates when only one kind of ally demon is on the Chessboard.
Deploying different pieces of this Race activates the corresponding synergy.
(3) Grants a random ally +12 Armor and +10 HP regeneration.
(6) Grants all allies +15 Armor and +10 HP regeneration.
Deploying different pieces of this Race activates the corresponding synergy.
(2) All allies +10% ATK, including the summoned.
(4) All allies +30% ATK, including the summoned.
(6) All allies +55% ATK, including the summoned.
Deploying different pieces of this Race activates the corresponding synergy.
(2) All allies gain +100 HP.
(4) All allies gain +350 HP.
Deploying different pieces of this Race activates the corresponding synergy.
(2) All allies gain +35% Magic Resistance.
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(4) All allies gain +70% Magic Resistance.
Deploying different pieces of this Race activates the corresponding synergy.
(2) All enemies lose 4 Armor.
(4) All enemies lose 9 Armor.
Deploying different pieces of this Race activates the corresponding synergy.
(2) All allied Glaciers +35% Attack Speed.
(4) All allied Glaciers +75% Attack Speed and other allies gain +35% Attack Speed/
(6) All allies +70% Attack Speed.
Deploying different pieces of this Race activates the corresponding synergy.
(2) Reduces Ability CD by 50% for all Divinities and other allies whose race’s synergies are not triggered.
(4) Reduces Ability CD by 75% for all Divinities and other allies whose race’s synergies are not triggered.
Deploying different pieces of this Race activates the corresponding synergy.
(1) Increases attack range by 2 grids and target the enemy with the lowest HP first within the range.
Deploying different pieces of this Race activates the corresponding synergy.(2) All allied Spirits gain a 30% to petrify the attacker for 4 seconds when under melee attacks.
(4) All allies gain a 50% chance to petrify the attacker for 4 seconds when under melee attacks.
Deploying different pieces of this Race activates the corresponding synergy.
(2) When a friendly melee piece die, increases max HP by 25% and ATK by 25% for all friendly Kiras. Effect can be stacked 8 times.
Deploying different pieces of this Race activates the corresponding synergy.
(3) At the start of the battle, 3 allied Dragons will have 100 mana. If there are more than 3 allied Dragons on the Chessboard, those deployed on the relative left will get the effect in priority.
(6) At the start of the battle, 6 allies will have 100 mana. If there are more than 6 allies on the Chessboard, those deployed on the relative left will get the effect in priority.
Deploying different pieces of this Race activates the corresponding synergy.
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(2) When there are duplicate non-Insectoid allied pieces on the Chessboard and one of them dies, summons a random Insectoid piece based on the highest cost among the living duplicates.